Hello to whoever will read this, I just installed the client and I am ready to play online. Here is my reply from a Kayssplace topic concerning online play:
My cow is now full of ugly scars (thanks to Nemesis' creature... oh well) but it's back in shape and ready for online. I'm on patch 1.20 . [...] I know there are not many people around here that are interrested in playing online or to set up anything to achieve that, but if by any chance there happens to be, I'll be ready to play online mostly Tuesday and Friday from 17h00 to 18h00 (except if I have homeworks to do) and Friday, Saturday and Sunday afternoon until 17h00 (not always though since I have other things planned sometimes with my friends and girlfriend). This is my playing schedule (Quebec time) until this summer. When need be, I'll update this post to inform other players about my availability. On that note, good day my godly friends!
*EDIT: I forgot I had things planned on every evening, so during the week I now only have one hour of spare time tuesday and friday. I'll mostly be online during the weekend. Also, even though I am currently on 1.20, I plan to upgrade to 1.30 soon, in case someone who has the p5 glove wants to play online with me. It may be unlikely, but you never know, plus there's no downside to this patch compared to 1.10 or 1.20 . If you want to play online with me with this patch, you will also need to download the p5dll.dll file and put it in the Black & White directory in order to make the game work with the patch, but don't be afraid, it's nothing complicated to do at all, you can't mess that up. You can find both the patch and the dll file in the download section of King Warg's client : http://bwgame.wildman-productions.org/index.php?action=showpage&pagename=downloads .
I might likely sometimes just get online for the sake of being online outside of the schedule I have if I can and want to, so if you want to catch me online, check on the client.
Posted: 18 Mar 2015 11:34 pm
The game version that this client installs is 1.30 with the p5dll library anyhow so it's completely not an issue there.
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